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Atsushi, the Blazing Sky card art
Live Play Data

Atsushi, the Blazing Sky

{2} {R} {R} · Legendary Creature — Dragon Spirit · Secrets of Strixhaven Commander (SOC)
3%
Live Inclusion
Times Brought
742
Decks Running
385
Median Cast Turn
6.0
Drawn → Played
72%
Format

First-cast turn

n=132
1%
T1
2%
T2
10%
T3
14%
T4
16%
T5
52%
T6-9
7%
T10+
Median 6.0 P25 4 · P75 8 · max 13
On curve 26% (18 / 132 cast on T4) Cast same turn as drawn 25%

The "good card" funnel

742 brought · 360 players
Brought to game
742
Ever drawn
184
Reached battlefield
132
Still on board at game end
53

Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.9pp

Players who cast this card win 29% of the time (n=124) , vs 24% when it never left the library (n=459).

When players drew this card but left it in hand, they won 23% (n=47).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.2pp; 95% confidence interval -3.9pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

202 instances
1.5%
Library
26.2%
Battlefield
40.6%
Graveyard
10.9%
Exile

Commanders that played this card

in tracked games
Card text
Atsushi, the Blazing Sky card

Atsushi, the Blazing Sky

{2} {R} {R}
Legendary Creature — Dragon Spirit
Flying, trample When Atsushi dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Create three Treasure tokens.
4 / 4
Secrets of Strixhaven Commander (SOC) · Mythic · Illustrated by Victor Adame Minguez

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.