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Part of Marvel Super Heroes
·
Legendary Creature — Human Citizen
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Aunt May
1%
Live Inclusion
Times Brought
362
Decks Running
172
Median Cast Turn
5
Drawn → Played
86%
Format
First-cast turn
n=81
25%
T1
11%
T2
6%
T3
7%
T4
9%
T5
32%
T6-9
10%
T10+
Median
5
P25
2
· P75
7
· max
22
On curve
25%
(20 / 81 cast on T1)
Cast same turn as drawn
69%
The "good card" funnel
362 brought · 164 playersBrought to game
362
Ever drawn
83
Reached battlefield
71
Still on board at game end
41
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 31% of the time (n=62) , vs 22% when it never left the library (n=218).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval -3.8pp to +21.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
99 instances3.0%
Library
41.4%
Battlefield
38.4%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
85 decks
-
2
Miles Morales // Ultimate Spider-Man
15 decks
-
3
Amalia Benavides Aguirre
7 decks
-
4
Peter Parker // Amazing Spider-Man
6 decks
-
5
Hope Estheim
5 decks
-
6
Karlov of the Ghost Council
4 decks
-
7
Trelasarra, Moon Dancer
4 decks
-
8
Aerith Gainsborough
3 decks
-
9
Jodah, the Unifier
3 decks
-
10
Anti-Venom, Horrifying Healer
2 decks
Card text
Aunt May
Legendary Creature — Human Citizen
Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it.
0 / 2
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Randy Gallegos
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.