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Part of Lorwyn Eclipsed
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Legendary Creature — Goblin Warlock
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Lorwyn Eclipsed Commander (ECC)
Live Play Data
Auntie Ool, Cursewretch
4%
Live Inclusion
Times Brought
160
Decks Running
70
Median Cast Turn
8
Drawn → Played
90%
Format
First-cast turn
n=27
0%
T1
0%
T2
4%
T3
7%
T4
7%
T5
70%
T6-9
11%
T10+
Median
8
P25
7
· P75
9
· max
14
On curve
11%
(2 / 27 cast on T4)
The "good card" funnel
161 brought · 61 playersBrought to game
161
Ever drawn
30
Reached battlefield
27
Still on board at game end
80
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.9pp
Players who cast this card win 28% of the time (n=25) , vs 16% when it never left the library (n=65).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.7pp; 95% confidence interval -6.9pp to +30.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
156 instances51.3%
Battlefield
5.1%
Graveyard
4.5%
Hand
39.1%
Command
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
61 decks
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2
The Reaper, King No More
8 decks
-
3
Eddie Brock // Venom, Lethal Protector
1 decks
Card text
Auntie Ool, Cursewretch
Legendary Creature — Goblin Warlock
Ward—Blight 2. (To blight 2, a player puts two -1/-1 counters on a creature they control.)
Whenever one or more -1/-1 counters are put on a creature, draw a card if you control that creature. If you don't control it, its controller loses 1 life.
4 / 4
Lorwyn Eclipsed Commander (ECC)
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Mythic
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Illustrated by Daniel Zrom
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.