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Part of Commander Masters
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#6 in White Commander Staples
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Legendary Creature — Angel
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Innistrad Remastered (INR)
Live Play Data
Avacyn, Angel of Hope
4%
Live Inclusion
Times Brought
1748
Decks Running
653
Median Cast Turn
7
Drawn → Played
69%
Format
First-cast turn
n=393
0%
T1
0%
T2
2%
T3
7%
T4
16%
T5
59%
T6-9
16%
T10+
Median
7
P25
6
· P75
8
· max
25
On curve
75%
(58 / 393 cast on T8)
Cast same turn as drawn
27%
The "good card" funnel
1749 brought · 556 playersBrought to game
1749
Ever drawn
481
Reached battlefield
332
Still on board at game end
215
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.2pp
Players who cast this card win 41% of the time (n=308) , vs 26% when it never left the library (n=1084).
When players drew this card but left it in hand, they won 15% (n=130).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.9pp; 95% confidence interval +9.2pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
516 instances4.1%
Library
41.7%
Battlefield
15.3%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
113 decks
-
2
Giada, Font of Hope
109 decks
-
3
Esika, God of the Tree // The Prismatic Bridge
20 decks
-
4
Hashaton, Scarab's Fist
19 decks
-
5
Anti-Venom, Horrifying Healer
16 decks
-
6
Atla Palani, Nest Tender
16 decks
-
7
Seluma, Light of Aysen
13 decks
-
8
Shilgengar, Sire of Famine
13 decks
-
9
Sigarda, Font of Blessings
12 decks
-
10
Child of Alara
9 decks
Card text
Avacyn, Angel of Hope
Legendary Creature — Angel
Flying, vigilance, indestructible
Other permanents you control have indestructible.
8 / 8
Innistrad Remastered (INR)
·
Mythic
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Illustrated by Jason Chan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.