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Part of Commander Masters
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#7 in White Commander Staples
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Legendary Creature — Angel
·
Innistrad Remastered (INR)
Card Preview
Avacyn, Angel of Hope
2%
Decklist Inclusion
Times Brought
963
Decks Running
399
In Decks
2291
Decklist Inclusion
2%
Format
Card text
Avacyn, Angel of Hope
Legendary Creature — Angel
Flying, vigilance, indestructible
Other permanents you control have indestructible.
8 / 8
Innistrad Remastered (INR)
·
Mythic
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Illustrated by Jason Chan
Final zone distribution
326 instances2.8%
Library
45.1%
Battlefield
12.6%
Graveyard
9.2%
Exile
Commanders that played this card
in tracked games-
1
Kaalia of the Vast
65 decks
-
2
Giada, Font of Hope
56 decks
-
3
Avacyn, Angel of Hope
18 decks
-
4
Esika, God of the Tree // The Prismatic Bridge
11 decks
-
5
Hashaton, Scarab's Fist
10 decks
-
6
Atla Palani, Nest Tender
9 decks
-
7
Jodah, the Unifier
8 decks
-
8
Mayael the Anima
8 decks
-
9
Anti-Venom, Horrifying Healer
6 decks
-
10
Child of Alara
6 decks
The "good card" funnel
964 brought · 342 playersBrought to game
964
Ever drawn
248
Reached battlefield
172
Still on board at game end
147
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.3pp
Players who cast this card win 43% of the time (n=161) , vs 26% when it never left the library (n=599).
When players drew this card but left it in hand, they won 16% (n=65) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +17.0pp; 95% confidence interval +9.3pp to +24.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=172
1%
T1
0%
T2
2%
T3
6%
T4
14%
T5
59%
T6-9
19%
T10+
Median
7.0
P25
6
· P75
9
· max
25
On curve
72%
(23 / 172 cast on T8)
Cast same turn as drawn
27%
932 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.