collections_bookmark Part of Outlaws of Thunder Junction
Aven Interrupter card art
Card Preview

Aven Interrupter

{1} {W} {W} · Creature — Bird Rogue · Outlaws of Thunder Junction (OTJ)
1%
Decklist Inclusion
Times Brought
257
Decks Running
118
In Decks
915
Decklist Inclusion
1%
Format
Card text
Aven Interrupter card

Aven Interrupter

{1} {W} {W}
Creature — Bird Rogue
Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast.
2 / 2
Outlaws of Thunder Junction (OTJ) · Rare · Illustrated by Daniel Romanovsky

Final zone distribution

48 instances
4.2%
Library
20.8%
Battlefield
27.1%
Graveyard
12.5%
Exile

The "good card" funnel

257 brought · 113 players
Brought to game
257
Ever drawn
39
Reached battlefield
23
Still on board at game end
10

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.2pp

Players who cast this card win 39% of the time (n=22) , vs 34% when it never left the library (n=183).

Observed gap +5.1pp; 95% confidence interval -15.2pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
0%
T1
0%
T2
0%
T3
4%
T4
17%
T5
70%
T6-9
9%
T10+
Median 7 P25 6 · P75 8 · max 10
On curve 0% (0 / 23 cast on T3) Cast same turn as drawn 13%
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.