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Aven Mindcensor card art
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Aven Mindcensor

{2} {W} · Creature — Bird Wizard · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
200
Decks Running
114
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Aven Mindcensor card

Aven Mindcensor

{2} {W}
Creature — Bird Wizard
Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.
2 / 1
Commander Legends: Battle for Baldur's Gate (CLB) · Uncommon · Illustrated by Rebecca Guay

Final zone distribution

41 instances
2.4%
Library
34.1%
Battlefield
26.8%
Graveyard
7.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

202 brought · 113 players
Brought to game
202
Ever drawn
41
Reached battlefield
28
Still on board at game end
14

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.5pp

Players who cast this card win 32% of the time (n=19) , vs 26% when it never left the library (n=116).

Observed gap +5.5pp; 95% confidence interval -6.5pp to +17.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
0%
T1
7%
T2
14%
T3
7%
T4
21%
T5
46%
T6-9
4%
T10+
Median 5.5 P25 4 · P75 7 · max 12
On curve 21% (4 / 28 cast on T3) Cast same turn as drawn 27%
28 of 100 times cast 28%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.