collections_bookmark Part of Marvel Super Heroes
Avengers Quinjet card art
Card Preview

Avengers Quinjet

{5} · Artifact — Vehicle · Marvel Super Heroes Commander (MSC)
Times Brought
464
Decks Running
238
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Avengers Quinjet card

Avengers Quinjet

{5}
Artifact — Vehicle
Flying Whenever this Vehicle enters or attacks, choose one — • You may put a Hero creature card from your hand onto the battlefield. • Return target Hero creature card from your graveyard to your hand. Crew 3
4 / 4
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Maxim Ruabtsev

Final zone distribution

85 instances
4.7%
Library
43.5%
Battlefield
22.4%
Graveyard
3.5%
Exile

The "good card" funnel

464 brought · 232 players
Brought to game
464
Ever drawn
82
Reached battlefield
57
Still on board at game end
37

Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.6pp

Players who cast this card win 28% of the time (n=37) , vs 25% when it never left the library (n=248).

When players drew this card but left it in hand, they won 27% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.1pp; 95% confidence interval -5.6pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=57
4%
T1
2%
T2
2%
T3
14%
T4
18%
T5
53%
T6-9
9%
T10+
Median 6 P25 5 · P75 8 · max 16
On curve 39% (10 / 57 cast on T5) Cast same turn as drawn 25%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.