Azorius Signet
Azorius Signet appears in 4% of all tracked Commander decks but sits in 82 distinct lists on Playgroup Live. When drawn, 64% of copies are cast before the game ends, with a median first-cast turn of 4.
Azorius Signet is a color-restricted mana rock, and that restriction shapes every number on this page. Across 133 tracked games and 2,020 total decks in the Playgroup Live dataset, it appears in 82 lists, a 4% inclusion rate that reflects its blue-white color identity requirement rather than any judgment on its power level.
The draw-to-play rate is 64%: when a copy reaches a player's hand, nearly two thirds are cast before the game ends. The median cast turn is 4, one turn behind its printed mana cost of 2, which is consistent with what we see across most 2-mana rocks. Players hold it a median of 1 turn in hand before casting, and only 33% slam it the same turn they draw it. That hesitation likely reflects players waiting to have both colored mana available to activate it effectively.
The on-curve rate of 20% is low, but 14 of 20 casts came behind curve rather than ahead. For a 2-mana artifact, that mostly signals the card sat in the library past the early turns rather than a deliberate choice to hold it. Battlefield stickiness is 95%, which is among the highest any mana rock can sustain once it resolves.
- 4% inclusion rate, gated by blue-white color identity
- 64% of drawn copies are cast before the game ends
- T4 median first-cast turn for a 2-mana rock
- 95% battlefield stickiness once cast
- 82 distinct tracked decks include Azorius Signet
- 33% same-turn cast rate — players typically hold it one turn before playing
First-cast turn
n=20The "good card" funnel
142 brought142 Azorius Signets were brought to games, 28 were drawn, 20 of those were cast, and 19 were still on the battlefield at the game's end, a cast-to-sticky rate of 95%.
Players who cast this card win 30% of the time (n=20) , vs 35% when it never left the library (n=105).
Final zone distribution
142 instances105 of 142 brought copies ended in the library, the expected outcome for a singleton in a 100-card deck that won't be drawn in most games. Of the copies that did surface, 19 were still on the battlefield when the game ended.
Top commanders running this card
by deck count-
1
Shorikai, Genesis Engine
18 decks
-
2
Dragonlord Ojutai
8 decks
-
3
Urza, Chief Artificer
8 decks
-
4
Oloro, Ageless Ascetic
7 decks
-
5
Zedruu the Greathearted
6 decks
-
6
Zinnia, Valley's Voice
6 decks
-
7
Mendicant Core, Guidelight
5 decks
-
8
Morophon, the Boundless
5 decks
-
9
Alela, Artful Provocateur
4 decks
-
10
Arcades, the Strategist
3 decks
Shorikai, Genesis Engine dominates the top-commanders list with 18 decks, nearly double the next entrant, but the card is spread across 10 different commanders spanning pure Azorius all the way to five-color builds.
How often is Azorius Signet drawn in a Commander game? ▾
In the Playgroup Live dataset, Azorius Signet was drawn in 28 of the instances where it was brought to a tracked game, a draw rate of about 20%. That's within normal range for a singleton in a 100-card deck. Of those 28 drawn copies, 20 were cast, giving a draw-to-play rate of 64%. Both sample sizes are small, so treat these as early directional signals rather than settled benchmarks.
What turn does Azorius Signet typically get cast? ▾
The median first-cast turn is 4, and the mean is also 4.0. The distribution is fairly spread: 4 casts on turn 2, 4 on turn 3, 3 on turn 4, and several in the turns 5-10 range. Its on-curve rate of 20% (4 of 20 casts on turn 2) is low, but that primarily reflects the card sitting undrawn in the library through the early game rather than players deliberately holding it.
Does casting Azorius Signet improve your win rate? ▾
What we see so far points in the opposite direction: the win rate when cast is 30% (6 wins in 20 participations), versus 35% when the card stayed in the library the whole game. The difference is a negative delta of about 5 percentage points. Crucially, n=20 for the cast bucket is well below any threshold for confidence, so this should be read as a directional curiosity, not a conclusion. Baseline win rate in a 4-player pod is 25%, and both figures sit above that baseline.
Why is Azorius Signet's inclusion rate so low compared to cards like Sol Ring? ▾
Color identity restriction is the entire explanation. Sol Ring fits in every Commander deck regardless of color identity. Azorius Signet can only enter decks that include both white and blue in their commander's color identity. That narrows the eligible pool dramatically. Within blue-white and blue-white-plus decks on Playgroup Live, the actual concentration is much higher, as the top-commanders list shows most inclusions clustering in Shorikai, Dragonlord Ojutai, and Urza lists.
Which commanders most often run Azorius Signet? ▾
Shorikai, Genesis Engine leads with 18 decks, well ahead of the next tier. Dragonlord Ojutai and Urza, Chief Artificer each appear in 8 decks. The spread across 10 different commanders in the top list shows the card isn't locked into one archetype. It shows up in pure Azorius builds, three-color Esper and Jeskai lists, and even five-color Morophon decks that happen to include white and blue.
Is Azorius Signet legal in Commander? ▾
Yes. Azorius Signet is legal in Commander, Duel Commander, Pauper Commander, Oathbreaker, Legacy, Modern, Vintage, Historic, Timeless, and several other formats. It is not legal in Standard, Pioneer, Alchemy, or Penny Dreadful. There are no bans or restrictions relevant to Commander play.