Ba Sing Se card art
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Ba Sing Se

Land · Avatar: The Last Airbender (TLA)
Times Brought
294
Decks Running
155
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Ba Sing Se card

Ba Sing Se

Land
This land enters tapped unless you control a basic land. {T}: Add {G}. {2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Avatar: The Last Airbender (TLA) · Rare · Illustrated by Andreas Rocha

Final zone distribution

63 instances
68.3%
Battlefield
19.0%
Graveyard
1.6%
Exile
11.1%
Hand

The "good card" funnel

294 brought · 149 players
Brought to game
294
Ever drawn
57
Reached battlefield
49
Still on board at game end
43

Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.7pp

Players who cast this card win 25% of the time (n=37) , vs 25% when it never left the library (n=171).

Observed gap +0.2pp; 95% confidence interval -8.7pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=49
22%
T1
18%
T2
18%
T3
8%
T4
6%
T5
27%
T6-9
0%
T10+
Median 3 P25 2 · P75 6 · max 9
Cast same turn as drawn 64%
49 of 100 times cast 49%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.