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Part of Secrets of Strixhaven
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Creature — Spirit Horror
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Secrets of Strixhaven Commander (SOC)
Card Preview
Balefire Liege
Times Brought
131
Decks Running
76
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Balefire Liege
Creature — Spirit Horror
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.
2 / 4
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Ralph Horsley
Final zone distribution
40 instances2.5%
Library
47.5%
Battlefield
30.0%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
58 decks
-
2
Bre of Clan Stoutarm
3 decks
-
3
General Ferrous Rokiric
3 decks
-
4
Feather, the Redeemed
2 decks
-
5
Firesong and Sunspeaker
2 decks
-
6
Aurelia, the Warleader
1 decks
-
7
Commander Liara Portyr
1 decks
-
8
Excava, the Risen Past
1 decks
-
9
Gisela, Blade of Goldnight
1 decks
-
10
Lorehold, the Historian
1 decks
The "good card" funnel
131 brought · 73 playersBrought to game
131
Ever drawn
37
Reached battlefield
27
Still on board at game end
19
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.5pp
Players who cast this card win 32% of the time (n=21) , vs 27% when it never left the library (n=68).
Observed gap +5.3pp; 95% confidence interval -6.5pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
0%
T2
7%
T3
7%
T4
19%
T5
56%
T6-9
11%
T10+
Median
6
P25
5
· P75
7
· max
16
On curve
33%
(5 / 27 cast on T5)
Cast same turn as drawn
36%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.