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Part of Secrets of Strixhaven
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Creature — Spirit Horror
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Balefire Liege
3%
Live Inclusion
Times Brought
183
Decks Running
114
Median Cast Turn
7.0
Drawn → Played
64%
Format
First-cast turn
n=28
0%
T1
4%
T2
0%
T3
11%
T4
11%
T5
54%
T6-9
21%
T10+
Median
7.0
P25
6
· P75
8
· max
18
On curve
25%
(3 / 28 cast on T5)
Cast same turn as drawn
22%
The "good card" funnel
184 brought · 113 playersBrought to game
184
Ever drawn
44
Reached battlefield
28
Still on board at game end
14
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.1pp
Players who cast this card win 46% of the time (n=27) , vs 27% when it never left the library (n=121).
When players drew this card but left it in hand, they won 36% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.2pp; 95% confidence interval -0.1pp to +38.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances4.1%
Library
28.6%
Battlefield
40.8%
Graveyard
10.2%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
59 decks
-
2
General Ferrous Rokiric
12 decks
-
3
Bre of Clan Stoutarm
8 decks
-
4
Feather, the Redeemed
5 decks
-
5
Firesong and Sunspeaker
3 decks
-
6
Gisela, Blade of Goldnight
2 decks
-
7
Hazezon, Shaper of Sand
2 decks
-
8
Lorehold, the Historian
2 decks
-
9
Quintorius, Loremaster
2 decks
-
10
Arabella, Abandoned Doll
1 decks
Card text
Balefire Liege
Creature — Spirit Horror
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.
2 / 4
Secrets of Strixhaven Commander (SOC)
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Rare
·
Illustrated by Ralph Horsley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.