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Part of March of the Machine
·
Creature — Human Cleric
·
March of the Machine Commander (MOC)
Live Play Data
Banisher Priest
0%
Live Inclusion
Times Brought
100
Decks Running
50
Median Cast Turn
6
Drawn → Played
88%
Format
First-cast turn
n=23
4%
T1
0%
T2
9%
T3
4%
T4
17%
T5
57%
T6-9
9%
T10+
Median
6
P25
5
· P75
8
· max
15
On curve
13%
(2 / 23 cast on T3)
The "good card" funnel
100 brought · 51 playersBrought to game
100
Ever drawn
26
Reached battlefield
23
Still on board at game end
9
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.0pp
Players who cast this card win 43% of the time (n=19) , vs 35% when it never left the library (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval -16.0pp to +32.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
27 instances3.7%
Library
33.3%
Battlefield
44.4%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
23 decks
-
2
Kasla, the Broken Halo
3 decks
-
3
Elesh Norn, Mother of Machines
2 decks
-
4
Jirina Kudro
2 decks
-
5
Nalia de'Arnise
2 decks
-
6
Orah, Skyclave Hierophant
2 decks
-
7
Thalia, Guardian of Thraben
2 decks
-
8
Whtz, the Bibliophile
2 decks
-
9
Adeline, Resplendent Cathar
1 decks
-
10
Aminatou, the Fateshifter
1 decks
Card text
Banisher Priest
Creature — Human Cleric
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
2 / 2
March of the Machine Commander (MOC)
·
Uncommon
·
Illustrated by Willian Murai
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.