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Banishing Light card art
Live Play Data

Banishing Light

{2} {W} · Enchantment · The Hobbit Eternal (HOC)
1%
Live Inclusion
Times Brought
524
Decks Running
243
Median Cast Turn
7.0
Drawn → Played
63%
Format

First-cast turn

n=70
0%
T1
0%
T2
3%
T3
14%
T4
16%
T5
51%
T6-9
16%
T10+
Median 7.0 P25 5 · P75 9 · max 14
On curve 3% (2 / 70 cast on T3) Cast same turn as drawn 30%

The "good card" funnel

524 brought · 227 players
Brought to game
524
Ever drawn
112
Reached battlefield
70
Still on board at game end
46

Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.9pp

Players who cast this card win 21% of the time (n=64) , vs 20% when it never left the library (n=335).

When players drew this card but left it in hand, they won 23% (n=38).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.3pp; 95% confidence interval -8.9pp to +11.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

121 instances
1.7%
Library
38.0%
Battlefield
22.3%
Graveyard
2.5%
Exile

Commanders that played this card

in tracked games
Card text
Banishing Light card

Banishing Light

{2} {W}
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
The Hobbit Eternal (HOC) · Uncommon · Illustrated by Joseph Meehan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.