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Part of Tales of Middle-earth
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Barad-dûr
Legendary Land
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Times Brought
97
Decks Running
51
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
30 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
18 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
8 decks
-
3
Saruman, the White Hand
5 decks
-
4
Sméagol, Helpful Guide
4 decks
-
5
Lord of the Nazgûl
3 decks
-
6
Sauron, Lord of the Rings
3 decks
-
7
Agent of the Iron Throne
1 decks
-
8
Deadpool, Trading Card
1 decks
-
9
Jodah, the Unifier
1 decks
-
10
Kambal, Profiteering Mayor
1 decks
The "good card" funnel
97 brought · 46 playersBrought to game
97
Ever drawn
28
Reached battlefield
23
Still on board at game end
21
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -20.8pp
Players who cast this card win 17% of the time (n=23) , vs 29% when it never left the library (n=64).
Observed gap -11.1pp; 95% confidence interval -20.8pp to -1.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
26%
T1
4%
T2
13%
T3
4%
T4
9%
T5
35%
T6-9
9%
T10+
Median
5
P25
1
· P75
7
· max
10
Cast same turn as drawn
74%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.