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Part of Modern Horizons 3
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Card Preview
Barbarian Ring
Land
·
Modern Horizons 3 (MH3)
Times Brought
236
Decks Running
100
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Barbarian Ring
Land
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by John Avon
Final zone distribution
51 instances5.9%
Library
60.8%
Battlefield
11.8%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Magda, Brazen Outlaw
14 decks
-
2
Rowan, Scion of War
14 decks
-
3
Daredevil, Fearless Fighter
9 decks
-
4
Strefan, Maurer Progenitor
5 decks
-
5
Krenko, Mob Boss
4 decks
-
6
Daretti, Scrap Savant
3 decks
-
7
Smaug the Impenetrable
3 decks
-
8
Auntie Blyte, Bad Influence
2 decks
-
9
Bumi, Unleashed
2 decks
-
10
General Kreat, the Boltbringer
2 decks
The "good card" funnel
236 brought · 92 playersBrought to game
236
Ever drawn
46
Reached battlefield
32
Still on board at game end
31
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.5pp
Players who cast this card win 18% of the time (n=23) , vs 24% when it never left the library (n=142).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.8pp; 95% confidence interval -16.5pp to +4.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
9%
T1
9%
T2
28%
T3
19%
T4
9%
T5
22%
T6-9
3%
T10+
Median
4.0
P25
3
· P75
6
· max
11
Cast same turn as drawn
57%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.