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Part of Duskmourn: House of Horror
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Creature — Gremlin
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Barbflare Gremlin
1%
Live Inclusion
Times Brought
273
Decks Running
136
Median Cast Turn
6
Drawn → Played
62%
Format
First-cast turn
n=51
0%
T1
4%
T2
6%
T3
18%
T4
14%
T5
47%
T6-9
12%
T10+
Median
6
P25
4
· P75
8
· max
15
On curve
27%
(9 / 51 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
273 brought · 132 playersBrought to game
273
Ever drawn
82
Reached battlefield
51
Still on board at game end
21
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 34% of the time (n=44) , vs 20% when it never left the library (n=166).
When players drew this card but left it in hand, they won 15% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.1pp; 95% confidence interval +0.4pp to +27.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
86 instances2.3%
Library
24.4%
Battlefield
37.2%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
96 decks
-
2
Yurlok of Scorch Thrash
17 decks
-
3
The Lord of Pain
5 decks
-
4
Daredevil, Fearless Fighter
3 decks
-
5
Kenrith, the Returned King
2 decks
-
6
Aegar, the Freezing Flame
1 decks
-
7
Alexios, Deimos of Kosmos
1 decks
-
8
Child of Alara
1 decks
-
9
Fire Lord Azula
1 decks
-
10
Ghired, Conclave Exile
1 decks
Card text
Barbflare Gremlin
Creature — Gremlin
First strike, haste
Whenever a player taps a land for mana, if this creature is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player.
3 / 2
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Matt Stewart
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.