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Part of The Hobbit
·
Legendary Creature — Human Noble Archer
·
The Hobbit (HOB)
Live Play Data
Bard, King of Dale
2%
Live Inclusion
Times Brought
277
Decks Running
134
Median Cast Turn
6
Drawn → Played
53%
Format
First-cast turn
n=95
1%
T1
0%
T2
5%
T3
9%
T4
21%
T5
54%
T6-9
9%
T10+
Median
6
P25
5
· P75
7
· max
21
On curve
55%
(17 / 95 cast on T6)
Cast same turn as drawn
33%
The "good card" funnel
278 brought · 125 playersBrought to game
278
Ever drawn
73
Reached battlefield
39
Still on board at game end
24
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.2pp
Players who cast this card win 47% of the time (n=36) , vs 23% when it never left the library (n=171).
When players drew this card but left it in hand, they won 23% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.7pp; 95% confidence interval +9.2pp to +40.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
77 instances31.2%
Battlefield
23.4%
Graveyard
7.8%
Exile
37.7%
Hand
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
18 decks
-
2
Whtz, the Bibliophile
13 decks
-
3
Hashaton, Scarab's Fist
10 decks
-
4
Marneus Calgar
10 decks
-
5
Kynaios and Tiro of Meletis
8 decks
-
6
Aragorn, the Uniter
7 decks
-
7
Brenard, Ginger Sculptor
6 decks
-
8
Galadriel, Light of Valinor
5 decks
-
9
King T'Challa // Black Panther, Hope Enduring
4 decks
-
10
Aragorn, King of Gondor
3 decks
Card text
Bard, King of Dale
Legendary Creature — Human Noble Archer
Reach, vigilance
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
3 / 5
The Hobbit (HOB)
·
Mythic
·
Illustrated by Xabi Gaztelua
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.