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Part of Outlaws of Thunder Junction
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Legendary Creature — Vampire Noble
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Baron Bertram Graywater
1%
Live Inclusion
Times Brought
248
Decks Running
121
Median Cast Turn
5.0
Drawn → Played
69%
Format
First-cast turn
n=44
0%
T1
7%
T2
9%
T3
23%
T4
18%
T5
39%
T6-9
5%
T10+
Median
5.0
P25
4
· P75
7
· max
11
On curve
39%
(10 / 44 cast on T4)
Cast same turn as drawn
22%
The "good card" funnel
248 brought · 113 playersBrought to game
248
Ever drawn
55
Reached battlefield
38
Still on board at game end
19
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.0pp
Players who cast this card win 28% of the time (n=35) , vs 26% when it never left the library (n=171).
When players drew this card but left it in hand, they won 15% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.5pp; 95% confidence interval -14.0pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
58 instances1.7%
Library
32.8%
Battlefield
31.0%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
61 decks
-
2
Kambal, Profiteering Mayor
17 decks
-
3
Clavileño, First of the Blessed
8 decks
-
4
Edgar, Charmed Groom // Edgar Markov's Coffin
3 decks
-
5
Teysa, Opulent Oligarch
3 decks
-
6
Carmen, Cruel Skymarcher
2 decks
-
7
Marneus Calgar
2 decks
-
8
Queen Marchesa
2 decks
-
9
Shadrix Silverquill
2 decks
-
10
Vihaan, Goldwaker
2 decks
Card text
Baron Bertram Graywater
Legendary Creature — Vampire Noble
Whenever one or more tokens you control enter, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn.

, Sacrifice another creature or artifact: Draw a card.
3 / 4
Outlaws of Thunder Junction (OTJ)
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Uncommon
·
Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.