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Part of Final Fantasy
·
Legendary Creature — Human Rebel
·
Final Fantasy Commander (FIC)
Live Play Data
Barret, Avalanche Leader
2%
Live Inclusion
Times Brought
420
Decks Running
186
Median Cast Turn
6
Drawn → Played
67%
Format
First-cast turn
n=67
0%
T1
1%
T2
16%
T3
16%
T4
13%
T5
36%
T6-9
16%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
34%
(11 / 67 cast on T4)
Cast same turn as drawn
27%
The "good card" funnel
420 brought · 179 playersBrought to game
420
Ever drawn
90
Reached battlefield
60
Still on board at game end
26
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.3pp
Players who cast this card win 32% of the time (n=53) , vs 17% when it never left the library (n=267).
When players drew this card but left it in hand, they won 26% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.4pp; 95% confidence interval +2.3pp to +28.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
95 instances3.2%
Library
27.4%
Battlefield
40.0%
Graveyard
1.1%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
179 decks
-
2
Tifa, Martial Artist
6 decks
-
3
Captain America, First Avenger
1 decks
-
4
Chishiro, the Shattered Blade
1 decks
-
5
Toggo, Goblin Weaponsmith
1 decks
-
6
Winota, Joiner of Forces
1 decks
Card text
Barret, Avalanche Leader
Legendary Creature — Human Rebel
Reach
Avalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.
At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.
4 / 4
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Jana Schirmer & Matthias Verhasselt
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.