Basim Ibn Ishaq card art
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Basim Ibn Ishaq

{U} {B} · Legendary Creature — Human Assassin · Assassin's Creed (ACR)
1%
Decklist Inclusion
Times Brought
301
Decks Running
144
In Decks
768
Decklist Inclusion
1%
Format
Card text
Basim Ibn Ishaq card

Basim Ibn Ishaq

{U} {B}
Legendary Creature — Human Assassin
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.) Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
2 / 2
Assassin's Creed (ACR) · Rare · Illustrated by JB Casacop

Final zone distribution

64 instances
3.1%
Library
51.6%
Battlefield
32.8%
Graveyard
1.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

301 brought · 129 players
Brought to game
301
Ever drawn
56
Reached battlefield
47
Still on board at game end
33

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.5pp

Players who cast this card win 17% of the time (n=43) , vs 21% when it never left the library (n=206).

Observed gap -4.3pp; 95% confidence interval -15.5pp to +6.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=47
6%
T1
13%
T2
6%
T3
30%
T4
6%
T5
28%
T6-9
11%
T10+
Median 4 P25 3 · P75 6 · max 12
On curve 19% (6 / 47 cast on T2) Cast same turn as drawn 43%
47 of 100 times cast 47%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.