Summary
Noctis, Heir Apparent is a Magic: The Gathering commander tracked across 285 recorded Playgroup games, winning 23% of them (66–219) at an Elo of 1,541, ranking #1205 globally.
Wins average 9 turns, with 5 damage dealt and 0.62 player kills per game on average.
Frequently Asked
What is Noctis, Heir Apparent's win rate?
How long do winning games with Noctis, Heir Apparent take?
How many decks use Noctis, Heir Apparent?
Global Elo Trend
Commander Popularity Trend
Misc. Stats
Top 5 Public Decks
| Rank | Elo | User | No. games | Wins |
|---|---|---|---|---|
| 1 | 1525 | Preconicus Lendissius | 3 | 2 |
| 2 | 1511 | BeeJayJayn | 4 | 1 |
| 3 | 1488 | Eddie | 1 | 0 |
| 4 | 1453 | Codexsca | 6 | 0 |
| 5 | 1432 | Joebaby | 13 | 1 |
How does this commander win?
When Noctis, Heir Apparent wins, 56.82% of wins come via combat across tracked games with a recorded win condition.
Does seating order matter?
Noctis, Heir Apparent wins 100.0% of games from position 6 and 12.5% from position 4 across tracked games.
Do mulligans hurt this commander?
Across tracked games, Noctis, Heir Apparent wins 28.57% after 0 mulligans and 0.0% after 5 mulligans.
How do players rate games with this commander?
Pilot rating
Pilots rate their own games with Noctis, Heir Apparent 3.75/5 on average, across 220 self-reports.
Opponent salt
When Noctis, Heir Apparent wins, opponents flag the game as salty 69.9% of the time across 73 tracked wins.
Best and worst matchups
Opposing commanders with at least ten tracked games against Noctis, Heir Apparent. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.