Baleful Strix
12% of tracked Commander decks run Baleful Strix. When drawn, 80% of copies get cast, with a median first-cast turn of 5.
Baleful Strix shows up in 12% of the 5478 distinct Commander decks tracked on Playgroup Live, appearing in 656 lists. For a two-color, format-restricted creature, that is a consistent signal of broad adoption across Dimir and its three-color extensions.
The draw-to-play rate sits at 80%. That means roughly one in four drawn copies does not reach the battlefield before the game ends. Given Baleful Strix's 2-mana cost and immediate card replacement on entry, the gap is almost entirely a late-draw timing effect rather than players choosing to hold it. The median first-cast turn is 5, with a mode of turn 2, confirming players cast it early when they have it.
Battlefield stickiness is relatively low at 38%, which is expected for a deathtouch blocker: opponents frequently trade into it, use removal, or sacrifice effects consume it. The enter-the-battlefield draw trigger fires regardless, so the value is front-loaded. Decks in the Dimir color pair and its wedge/shard neighbors treat it as a cheap, value-generating speed bump that replaces itself the moment it arrives.
- 12% of tracked Commander decks include Baleful Strix
- 80% of drawn copies are cast before the game ends
- T5 median first-cast turn, with turn 2 the most common single turn
- 38% battlefield stickiness, low by design for a deathtouch blocker
- 565 distinct players have brought Baleful Strix to a tracked game
- 26% draw rate, consistent with a singleton in a 100-card deck
First-cast turn
n=255The "good card" funnel
1201 brought · 565 playersOf 1201 Baleful Strix copies brought to games, 318 were drawn, 255 of those were cast, and a minority stayed on the battlefield through end of game, reflecting how often opponents trade into a deathtouch blocker.
Players who cast this card win 25% of the time (n=236) , vs 21% when it never left the library (n=745).
When players drew this card but left it in hand, they won 32% (n=56) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.7pp; 95% confidence interval -2.0pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
351 instancesMost Baleful Strix copies end up in the graveyard after trading in combat or being removed, which fits the card's role as a deathtouch speed bump that already drew a card on entry.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
127 decks
-
2
Gonti, Canny Acquisitor
24 decks
-
3
Yuriko, the Tiger's Shadow
22 decks
-
4
Satoru Umezawa
21 decks
-
5
Jon Irenicus, Shattered One
20 decks
-
6
Indominus Rex, Alpha
17 decks
-
7
Breya, Etherium Shaper
16 decks
-
8
Yarok, the Desecrated
16 decks
-
9
Urza, Chief Artificer
15 decks
-
10
Mirko, Obsessive Theorist
14 decks
The top-commander list spans Dimir, Esper, Sultai, and Yore-Tiller color combinations, showing Baleful Strix spreads across all commanders that can access Blue and Black rather than clustering around a single archetype.