collections_bookmark
Part of Commander Masters
·
Sorcery
·
Commander Masters (CMM)
Card Preview
Steelshaper's Gift
1%
Decklist Inclusion
Times Brought
428
Decks Running
207
In Decks
1313
Decklist Inclusion
1%
Format
Final zone distribution
107 instances2.8%
Library
1.9%
Battlefield
72.9%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
29 decks
-
2
Captain America, First Avenger
16 decks
-
3
Lightning, Army of One
15 decks
-
4
Jin Sakai, Ghost of Tsushima
12 decks
-
5
Anti-Venom, Horrifying Healer
11 decks
-
6
Cloud, Midgar Mercenary
10 decks
-
7
Amy Rose
7 decks
-
8
Noctis, Heir Apparent
6 decks
-
9
Syr Gwyn, Hero of Ashvale
5 decks
-
10
Arna Kennerüd, Skycaptain
4 decks
The "good card" funnel
428 brought · 187 playersBrought to game
428
Ever drawn
99
Reached battlefield
73
Still on board at game end
2
≥ +0.7pp
Players who cast this card win 41% of the time (n=71) , vs 29% when it never left the library (n=283).
When players drew this card but left it in hand, they won 17% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.1pp; 95% confidence interval +0.7pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=73
19%
T1
11%
T2
7%
T3
11%
T4
11%
T5
37%
T6-9
4%
T10+
Median
5
P25
2
· P75
6
· max
15
On curve
19%
(14 / 73 cast on T1)
Cast same turn as drawn
63%
73 of 100 times cast
73%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.