Colossus Hammer
91% of drawn Colossus Hammers are cast before the game ends, the highest cast-through rate among tracked Equipment on Playgroup Live, with a median first-cast turn of 5.
Colossus Hammer costs 1 mana to play and 8 mana to equip, a gap that defines its entire identity in Commander. Despite that friction, 91% of drawn copies reach the battlefield as a cast spell, tracked across 618 multiplayer games on Playgroup Live. Players find a way.
The inclusion rate sits at 2% of tracked decks. That is deliberately narrow: this card demands a commander or support package that can bypass the equip cost. The top-commanders chart makes that explicit. Cloud, Ex-SOLDIER dominates the list by a wide margin, and the rest of the top ten are almost entirely Voltron or Equipment-matters commanders who can attach it cheaply or repeatedly. Outside those archetypes, the Hammer rarely appears.
The concentration data offers reassurance: 280 distinct players have brought this card to a tracked game, and no single player accounts for more than a small fraction of the observations. The numbers reflect a real spread of pilots, not one prolific grinder skewing the sample.
- 2% of tracked Commander decks include Colossus Hammer
- 91% of drawn copies are cast before the game ends
- T5 median first-cast turn
- 75% battlefield stickiness once cast
- 34% win rate in games where the Hammer resolved
- 280 distinct players have piloted this card in tracked games
First-cast turn
n=155The "good card" funnel
651 brought · 280 playersOf 651 Hammers brought to games, 171 were drawn, 155 of those were cast, and 75% of resolved copies remained on the battlefield through end of game.
Players who cast this card win 34% of the time (n=147) , vs 26% when it never left the library (n=398).
Observed gap +7.5pp; 95% confidence interval -0.6pp to +15.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
186 instancesMost Colossus Hammers tracked end the game on the battlefield, a sharp contrast to the library-heavy distribution typical of most singleton cards, reflecting how reliably its pilots find a way to equip it.
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
94 decks
-
2
Lightning, Army of One
18 decks
-
3
Captain America, First Avenger
17 decks
-
4
Amy Rose
9 decks
-
5
Cloud, Midgar Mercenary
9 decks
-
6
Galea, Kindler of Hope
9 decks
-
7
Tony Stark // The Invincible Iron Man
9 decks
-
8
Bruenor Battlehammer
8 decks
-
9
Noctis, Heir Apparent
7 decks
-
10
Gilgamesh, Master-at-Arms
6 decks
Cloud, Ex-SOLDIER accounts for a commanding share of the top-commander slots, with the remaining spots split among Equipment-matters and Voltron commanders, pointing to a card with a clear and narrow archetype home.