Basim Ibn Ishaq card art
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Basim Ibn Ishaq

{U} {B} · Legendary Creature — Human Assassin · Assassin's Creed (ACR)
Times Brought
497
Decks Running
209
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Basim Ibn Ishaq card

Basim Ibn Ishaq

{U} {B}
Legendary Creature — Human Assassin
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.) Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
2 / 2
Assassin's Creed (ACR) · Rare · Illustrated by JB Casacop

Final zone distribution

95 instances
2.1%
Library
42.1%
Battlefield
32.6%
Graveyard
6.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

497 brought · 192 players
Brought to game
497
Ever drawn
83
Reached battlefield
66
Still on board at game end
40

Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.7pp

Players who cast this card win 32% of the time (n=49) , vs 26% when it never left the library (n=288).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.7pp; 95% confidence interval -1.7pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=79
23%
T1
25%
T2
13%
T3
8%
T4
8%
T5
19%
T6-9
5%
T10+
Median 3 P25 2 · P75 5 · max 17
On curve 48% (20 / 79 cast on T2) Cast same turn as drawn 51%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.