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Bast, Panther Goddess card art
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Bast, Panther Goddess

{2} {G} {W} · Legendary Creature — Cat God · Marvel Super Heroes Commander (MSC)
Times Brought
549
Decks Running
233
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Bast, Panther Goddess card

Bast, Panther Goddess

{2} {G} {W}
Legendary Creature — Cat God
Reach, trample, indestructible Bast can't attack or block unless you control three or more creatures. Whenever you attack, target attacking creature gets +X/+X until end of turn, where X is the number of creatures you control.
4 / 4
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Leesha Hannigan

Final zone distribution

119 instances
0.8%
Library
61.3%
Battlefield
8.4%
Graveyard
7.6%
Exile

The "good card" funnel

550 brought · 218 players
Brought to game
550
Ever drawn
112
Reached battlefield
85
Still on board at game end
73

Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.8pp

Players who cast this card win 33% of the time (n=65) , vs 27% when it never left the library (n=312).

When players drew this card but left it in hand, they won 31% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.6pp; 95% confidence interval -0.8pp to +12.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=108
0%
T1
4%
T2
6%
T3
19%
T4
18%
T5
47%
T6-9
6%
T10+
Median 6.0 P25 4 · P75 8 · max 15
On curve 29% (20 / 108 cast on T4) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.