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Part of Marvel Super Heroes
·
Legendary Creature — Human Villain
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Batroc the Leaper
1%
Live Inclusion
Times Brought
139
Decks Running
87
Median Cast Turn
6.0
Drawn → Played
71%
Format
First-cast turn
n=24
8%
T1
4%
T2
8%
T3
0%
T4
8%
T5
54%
T6-9
17%
T10+
Median
6.0
P25
5
· P75
8
· max
13
On curve
13%
(1 / 24 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
139 brought · 84 playersBrought to game
139
Ever drawn
34
Reached battlefield
24
Still on board at game end
7
Once cast, 29% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.1pp
Players who cast this card win 17% of the time (n=21) , vs 15% when it never left the library (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.1pp; 95% confidence interval -15.1pp to +19.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances17.9%
Battlefield
59.0%
Graveyard
10.3%
Exile
12.8%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
79 decks
-
2
Loki, the Deceiver
3 decks
-
3
Absorbing Man and Titania
1 decks
-
4
Gut, True Soul Zealot
1 decks
-
5
Madame Hydra
1 decks
-
6
Perrie, the Pulverizer
1 decks
-
7
Super-Skrull
1 decks
-
8
Wolverine, Best There Is
1 decks
Card text
Batroc the Leaper
Legendary Creature — Human Villain
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Batroc enters with a +1/+1 counter on him for each time he was kicked.
When Batroc enters, he deals damage equal to his power to each of up to X targets, where X is the number of times he was kicked.
2 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Lucio Parrillo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.