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Part of Commander Masters
·
Enchantment — Saga
·
Commander Masters (CMM)
Live Play Data
Battle at the Helvault
0%
Live Inclusion
Times Brought
135
Decks Running
69
Median Cast Turn
8
Drawn → Played
74%
Format
First-cast turn
n=29
0%
T1
0%
T2
0%
T3
7%
T4
17%
T5
48%
T6-9
28%
T10+
Median
8
P25
6
· P75
10
· max
13
On curve
28%
(1 / 29 cast on T6)
Cast same turn as drawn
21%
The "good card" funnel
135 brought · 68 playersBrought to game
135
Ever drawn
39
Reached battlefield
29
Still on board at game end
11
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.1pp
Players who cast this card win 40% of the time (n=26) , vs 20% when it never left the library (n=75).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.4pp; 95% confidence interval +1.1pp to +39.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances2.3%
Library
25.0%
Battlefield
45.5%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Tom Bombadil
32 decks
-
2
Anikthea, Hand of Erebos
15 decks
-
3
Narci, Fable Singer
7 decks
-
4
Garnet, Princess of Alexandria
2 decks
-
5
Y'shtola, Night's Blessed
2 decks
-
6
Aminatou, Veil Piercer
1 decks
-
7
Anti-Venom, Horrifying Healer
1 decks
-
8
Atraxa, Praetors' Voice
1 decks
-
9
Daxos the Returned
1 decks
-
10
Eivor, Wolf-Kissed
1 decks
Card text
Battle at the Helvault
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until this Saga leaves the battlefield.
III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
Commander Masters (CMM)
·
Rare
·
Illustrated by Alix Branwyn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.