collections_bookmark Part of Commander Masters
Battle for Bretagard card art
Live Play Data

Battle for Bretagard

{1} {G} {W} · Enchantment — Saga · Commander Masters (CMM)
1%
Live Inclusion
Times Brought
118
Decks Running
62
Median Cast Turn
4.0
Drawn → Played
61%
Format

First-cast turn

n=20
0%
T1
5%
T2
30%
T3
30%
T4
10%
T5
20%
T6-9
5%
T10+
Median 4.0 P25 3 · P75 6 · max 12
On curve 35% (6 / 20 cast on T3)

The "good card" funnel

118 brought · 62 players
Brought to game
118
Ever drawn
33
Reached battlefield
20
Still on board at game end
4

Once cast, 20% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.5pp

Players who cast this card win 47% of the time (n=18) , vs 22% when it never left the library (n=67).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +25.6pp; 95% confidence interval -1.5pp to +52.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

40 instances
5.0%
Library
10.0%
Battlefield
50.0%
Graveyard
7.5%
Exile
Card text
Battle for Bretagard card

Battle for Bretagard

{1} {G} {W}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Warrior creature token. II — Create a 1/1 green Elf Warrior creature token. III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.
Commander Masters (CMM) · Rare · Illustrated by Igor Kieryluk

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.