collections_bookmark Part of Tarkir Dragonstorm
Behind the Scenes card art
Live Play Data

Behind the Scenes

{2} {B} · Enchantment · Tarkir: Dragonstorm Commander (TDC)
2%
Live Inclusion
Times Brought
294
Decks Running
155
Median Cast Turn
6.0
Drawn → Played
59%
Format

First-cast turn

n=40
0%
T1
3%
T2
8%
T3
10%
T4
20%
T5
40%
T6-9
20%
T10+
Median 6.0 P25 5 · P75 9 · max 21
On curve 10% (3 / 40 cast on T3) Cast same turn as drawn 38%

The "good card" funnel

294 brought · 151 players
Brought to game
294
Ever drawn
68
Reached battlefield
40
Still on board at game end
35

Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.0pp

Players who cast this card win 30% of the time (n=37) , vs 19% when it never left the library (n=183).

When players drew this card but left it in hand, they won 22% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.8pp; 95% confidence interval -3.0pp to +26.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

74 instances
1.4%
Library
47.3%
Battlefield
25.7%
Graveyard
4.1%
Exile

Commanders that played this card

in tracked games
Card text
Behind the Scenes card

Behind the Scenes

{2} {B}
Enchantment
Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn.
Tarkir: Dragonstorm Commander (TDC) · Uncommon · Illustrated by David Gaillet

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.