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Part of The Lost Caverns of Ixalan
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Creature — Dinosaur
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The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Bellowing Aegisaur
0%
Decklist Inclusion
Times Brought
151
Decks Running
70
In Decks
452
Decklist Inclusion
0%
Format
Card text
Bellowing Aegisaur
Creature — Dinosaur
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on each other creature you control.
3 / 5
The Lost Caverns of Ixalan Commander (LCC)
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Uncommon
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Illustrated by Craig J Spearing
Final zone distribution
43 instances9.3%
Library
20.9%
Battlefield
11.6%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
47 decks
-
2
Wayta, Trainer Prodigy
10 decks
-
3
Gishath, Sun's Avatar
7 decks
-
4
Sonic the Hedgehog
2 decks
-
5
Atla Palani, Nest Tender
1 decks
-
6
Jennifer Walters // The Sensational She-Hulk
1 decks
-
7
Phelia, Exuberant Shepherd
1 decks
-
8
Ramos, Dragon Engine
1 decks
The "good card" funnel
151 brought · 67 playersBrought to game
151
Ever drawn
40
Reached battlefield
18
Still on board at game end
9
≥ -7.9pp
Players who cast this card win 36% of the time (n=16) , vs 22% when it never left the library (n=95).
When players drew this card but left it in hand, they won 24% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +14.3pp; 95% confidence interval -7.9pp to +36.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
18 of 100 times cast
18%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.