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Part of Secrets of Strixhaven
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Creature — Hydra
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Benevolent Hydra
2%
Live Inclusion
Times Brought
613
Decks Running
278
Median Cast Turn
6.0
Drawn → Played
58%
Format
First-cast turn
n=88
0%
T1
2%
T2
5%
T3
11%
T4
14%
T5
55%
T6-9
14%
T10+
Median
6.0
P25
5
· P75
8
· max
15
Cast same turn as drawn
26%
The "good card" funnel
613 brought · 257 playersBrought to game
613
Ever drawn
152
Reached battlefield
88
Still on board at game end
45
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.5pp
Players who cast this card win 22% of the time (n=79) , vs 23% when it never left the library (n=401).
When players drew this card but left it in hand, they won 23% (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.3pp; 95% confidence interval -10.5pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
169 instances3.0%
Library
26.6%
Battlefield
28.4%
Graveyard
11.8%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
129 decks
-
2
Zaxara, the Exemplary
19 decks
-
3
Gargos, Vicious Watcher
14 decks
-
4
Animar, Soul of Elements
9 decks
-
5
Helga, Skittish Seer
7 decks
-
6
Yuna, Grand Summoner
7 decks
-
7
Bristly Bill, Spine Sower
6 decks
-
8
Magus Lucea Kane
6 decks
-
9
Tidus, Yuna's Guardian
6 decks
-
10
Hamza, Guardian of Arashin
4 decks
Card text
Benevolent Hydra
Creature — Hydra
This creature enters with X +1/+1 counters on it.
If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.
, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on another target creature you control.
1 / 1
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Vincent Christiaens
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.