Card Preview
Beseech the Mirror
2%
Decklist Inclusion
Times Brought
450
Decks Running
223
In Decks
1844
Decklist Inclusion
2%
Format
Card text
Beseech the Mirror
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Wilds of Eldraine (WOE)
·
Mythic
·
Illustrated by Cynthia Sheppard
Final zone distribution
121 instances9.1%
Library
5.8%
Battlefield
43.8%
Graveyard
16.5%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
9 decks
-
2
Rograkh, Son of Rohgahh
9 decks
-
3
Y'shtola, Night's Blessed
8 decks
-
4
Edgar Markov
7 decks
-
5
Prosper, Tome-Bound
7 decks
-
6
Tymna the Weaver
7 decks
-
7
Chatterfang, Squirrel General
6 decks
-
8
Lynde, Cheerful Tormentor
6 decks
-
9
Marneus Calgar
6 decks
-
10
Korvold, Fae-Cursed King
5 decks
The "good card" funnel
450 brought · 209 playersBrought to game
450
Ever drawn
101
Reached battlefield
54
Still on board at game end
7
≥ -7.0pp
Players who cast this card win 36% of the time (n=52) , vs 30% when it never left the library (n=269).
When players drew this card but left it in hand, they won 30% (n=37) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.4pp; 95% confidence interval -7.0pp to +19.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=54
0%
T1
2%
T2
6%
T3
17%
T4
22%
T5
44%
T6-9
9%
T10+
Median
6.0
P25
5
· P75
8
· max
15
On curve
24%
(9 / 54 cast on T4)
Cast same turn as drawn
29%
54 of 100 times cast
54%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.