Card Preview
Beseech the Mirror
Times Brought
343
Decks Running
172
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Beseech the Mirror
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Wilds of Eldraine (WOE)
·
Mythic
·
Illustrated by Cynthia Sheppard
Final zone distribution
78 instances1.3%
Battlefield
38.5%
Graveyard
19.2%
Exile
41.0%
Hand
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
11 decks
-
2
Edgar Markov
9 decks
-
3
Rograkh, Son of Rohgahh
9 decks
-
4
Marneus Calgar
8 decks
-
5
Y'shtola, Night's Blessed
8 decks
-
6
Korvold, Fae-Cursed King
5 decks
-
7
Prosper, Tome-Bound
5 decks
-
8
Deadpool, Trading Card
4 decks
-
9
Marrow-Gnawer
4 decks
-
10
Ob Nixilis, Captive Kingpin
4 decks
The "good card" funnel
343 brought · 159 playersBrought to game
343
Ever drawn
63
Reached battlefield
28
Still on board at game end
1
≥ -15.5pp
Players who cast this card win 20% of the time (n=22) , vs 25% when it never left the library (n=191).
When players drew this card but left it in hand, they won 25% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -4.9pp; 95% confidence interval -15.5pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
7%
T2
18%
T3
18%
T4
14%
T5
39%
T6-9
4%
T10+
Median
5.0
P25
4
· P75
7
· max
10
On curve
43%
(5 / 28 cast on T4)
Cast same turn as drawn
41%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.