collections_bookmark Part of Tarkir Dragonstorm
Betor, Kin to All card art
Live Play Data

Betor, Kin to All

{2} {W} {B} {G} · Legendary Creature — Spirit Dragon · Tarkir: Dragonstorm (TDM)
3%
Live Inclusion
Times Brought
379
Decks Running
160
Median Cast Turn
5.0
Drawn → Played
75%
Format

First-cast turn

n=138
0%
T1
1%
T2
4%
T3
19%
T4
26%
T5
41%
T6-9
8%
T10+
Median 5.0 P25 5 · P75 7 · max 17
On curve 51% (36 / 138 cast on T5) Cast same turn as drawn 35%

The "good card" funnel

379 brought · 161 players
Brought to game
379
Ever drawn
87
Reached battlefield
65
Still on board at game end
31

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.6pp

Players who cast this card win 32% of the time (n=60) , vs 26% when it never left the library (n=260).

When players drew this card but left it in hand, they won 18% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.1pp; 95% confidence interval -5.6pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

91 instances
2.2%
Library
34.1%
Battlefield
27.5%
Graveyard
11.0%
Exile

Commanders that played this card

in tracked games
Card text
Betor, Kin to All card

Betor, Kin to All

{2} {W} {B} {G}
Legendary Creature — Spirit Dragon
Flying At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
5 / 7
Tarkir: Dragonstorm (TDM) · Mythic · Illustrated by Alexander Ostrowski

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.