collections_bookmark Part of Tarkir Dragonstorm
Betor, Kin to All card art
Card Preview

Betor, Kin to All

{2} {W} {B} {G} · Legendary Creature — Spirit Dragon · Tarkir: Dragonstorm (TDM)
Times Brought
259
Decks Running
114
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Betor, Kin to All card

Betor, Kin to All

{2} {W} {B} {G}
Legendary Creature — Spirit Dragon
Flying At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
5 / 7
Tarkir: Dragonstorm (TDM) · Mythic · Illustrated by Alexander Ostrowski

Final zone distribution

59 instances
3.4%
Library
42.4%
Battlefield
16.9%
Graveyard
3.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

259 brought · 113 players
Brought to game
259
Ever drawn
57
Reached battlefield
36
Still on board at game end
25

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.2pp

Players who cast this card win 35% of the time (n=32) , vs 27% when it never left the library (n=153).

When players drew this card but left it in hand, they won 31% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.0pp; 95% confidence interval -0.2pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=70
0%
T1
0%
T2
11%
T3
19%
T4
27%
T5
36%
T6-9
7%
T10+
Median 5.0 P25 4 · P75 8 · max 12
On curve 57% (19 / 70 cast on T5) Cast same turn as drawn 30%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.