auto_awesome #10 in Simic Commander Staples
Biomancer's Familiar card art
Live Play Data

Biomancer's Familiar

{G} {U} · Creature — Mutant · Ravnica Allegiance (RNA)
1%
Live Inclusion
Times Brought
327
Decks Running
126
Median Cast Turn
5
Drawn → Played
75%
Format

First-cast turn

n=61
3%
T1
15%
T2
13%
T3
13%
T4
18%
T5
34%
T6-9
3%
T10+
Median 5 P25 3 · P75 7 · max 10
On curve 18% (9 / 61 cast on T2) Cast same turn as drawn 40%

The "good card" funnel

327 brought · 138 players
Brought to game
327
Ever drawn
81
Reached battlefield
61
Still on board at game end
30

Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.5pp

Players who cast this card win 39% of the time (n=56) , vs 31% when it never left the library (n=209).

When players drew this card but left it in hand, they won 65% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.9pp; 95% confidence interval -5.5pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

89 instances
6.7%
Library
33.7%
Battlefield
32.6%
Graveyard
7.9%
Exile

Commanders that played this card

in tracked games
Card text
Biomancer's Familiar card

Biomancer's Familiar

{G} {U}
Creature — Mutant
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
2 / 2
Ravnica Allegiance (RNA) · Rare · Illustrated by Izzy

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.