collections_bookmark Part of Edge of Eternities
Biosynthic Burst card art
Live Play Data

Biosynthic Burst

{1} {G} · Instant · Edge of Eternities (EOE)
1%
Live Inclusion
Times Brought
194
Decks Running
74
Median Cast Turn
7.5
Drawn → Played
47%
Format

First-cast turn

n=20
0%
T1
0%
T2
0%
T3
0%
T4
10%
T5
60%
T6-9
30%
T10+
Median 7.5 P25 7 · P75 10 · max 13
On curve 0% (0 / 20 cast on T2)

The "good card" funnel

194 brought · 67 players
Brought to game
194
Ever drawn
43
Reached battlefield
20
Still on board at game end
1
≥ -5.7pp

Players who cast this card win 43% of the time (n=19) , vs 24% when it never left the library (n=133).

When players drew this card but left it in hand, they won 29% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +19.5pp; 95% confidence interval -5.7pp to +44.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

47 instances
4.3%
Library
2.1%
Battlefield
48.9%
Graveyard
4.3%
Exile

Commanders that played this card

in tracked games
Card text
Biosynthic Burst card

Biosynthic Burst

{1} {G}
Instant
Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.)
Edge of Eternities (EOE) · Common · Illustrated by Loïc Canavaggia

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.