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Part of Edge of Eternities
·
Instant
·
Edge of Eternities (EOE)
Live Play Data
Biosynthic Burst
1%
Live Inclusion
Times Brought
305
Decks Running
108
Median Cast Turn
7
Drawn → Played
48%
Format
First-cast turn
n=31
0%
T1
0%
T2
0%
T3
6%
T4
13%
T5
52%
T6-9
29%
T10+
Median
7
P25
6
· P75
10
· max
13
On curve
0%
(0 / 31 cast on T2)
Cast same turn as drawn
20%
The "good card" funnel
305 brought · 98 playersBrought to game
305
Ever drawn
65
Reached battlefield
31
Still on board at game end
1
≥ +2.3pp
Players who cast this card win 46% of the time (n=28) , vs 24% when it never left the library (n=208).
When players drew this card but left it in hand, they won 23% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.4pp; 95% confidence interval +2.3pp to +42.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances2.8%
Library
1.4%
Battlefield
50.7%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Pako, Arcane Retriever
10 decks
-
2
Fynn, the Fangbearer
8 decks
-
3
Bruce Banner // The Incredible Hulk
6 decks
-
4
Tifa Lockhart
5 decks
-
5
Wolverine, Best There Is
3 decks
-
6
Anzrag, the Quake-Mole
2 decks
-
7
Balthier and Fran
2 decks
-
8
Kosei, Penitent Warlord
2 decks
-
9
Sergeant John Benton
2 decks
-
10
The Astonishing Ant-Man
2 decks
Card text
Biosynthic Burst
Instant
Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.)
Edge of Eternities (EOE)
·
Common
·
Illustrated by Loïc Canavaggia
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.