collections_bookmark Part of Modern Horizons 3
Bituminous Blast card art
Live Play Data

Bituminous Blast

{3} {B} {R} · Instant · Forgotten Realms Commander (AFC)
1%
Live Inclusion
Times Brought
180
Decks Running
98
Median Cast Turn
8
Drawn → Played
60%
Format

First-cast turn

n=27
0%
T1
0%
T2
7%
T3
0%
T4
15%
T5
56%
T6-9
22%
T10+
Median 8 P25 6 · P75 9 · max 21
On curve 22% (4 / 27 cast on T5) Cast same turn as drawn 48%

The "good card" funnel

180 brought · 90 players
Brought to game
180
Ever drawn
45
Reached battlefield
27
Still on board at game end
0
≥ -14.2pp

Players who cast this card win 11% of the time (n=22) , vs 12% when it never left the library (n=107).

When players drew this card but left it in hand, they won 18% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.6pp; 95% confidence interval -14.2pp to +13.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

51 instances
11.8%
Library
54.9%
Graveyard
11.8%
Exile
21.6%
Hand

Commanders that played this card

in tracked games
Card text
Bituminous Blast card

Bituminous Blast

{3} {B} {R}
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature.
Forgotten Realms Commander (AFC) · Uncommon · Illustrated by Raymond Swanland

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.