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Part of Commander Legends: Battle for Baldur's Gate
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Enchantment
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Black Market
2%
Decklist Inclusion
Times Brought
402
Decks Running
221
In Decks
1720
Decklist Inclusion
2%
Format
Final zone distribution
101 instances2.0%
Library
32.7%
Battlefield
21.8%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Caesar, Legion's Emperor
17 decks
-
2
Captain N'ghathrod
12 decks
-
3
Edgar Markov
8 decks
-
4
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
8 decks
-
5
Athreos, God of Passage
6 decks
-
6
Marrow-Gnawer
5 decks
-
7
Meren of Clan Nel Toth
5 decks
-
8
Shadowheart, Dark Justiciar
5 decks
-
9
Shirei, Shizo's Caretaker
5 decks
-
10
Rat King, Verminister
4 decks
The "good card" funnel
406 brought · 202 playersBrought to game
406
Ever drawn
84
Reached battlefield
39
Still on board at game end
33
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.6pp
Players who cast this card win 35% of the time (n=39) , vs 27% when it never left the library (n=274).
When players drew this card but left it in hand, they won 14% (n=42) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.6pp; 95% confidence interval -7.6pp to +22.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=39
0%
T1
0%
T2
8%
T3
13%
T4
28%
T5
44%
T6-9
8%
T10+
Median
6
P25
5
· P75
7
· max
13
On curve
49%
(11 / 39 cast on T5)
Cast same turn as drawn
27%
39 of 100 times cast
39%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.