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Black Widow, Super Spy card art
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Black Widow, Super Spy

{1} {B} · Legendary Creature — Human Spy Hero · Marvel Super Heroes (MSH)
0%
Decklist Inclusion
Times Brought
88
Decks Running
29
In Decks
133
Decklist Inclusion
0%
Format
Card text
Black Widow, Super Spy card

Black Widow, Super Spy

{1} {B}
Legendary Creature — Human Spy Hero
Menace Whenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.
2 / 1
Marvel Super Heroes (MSH) · Mythic · Illustrated by Dan Brereton

Final zone distribution

30 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

The "good card" funnel

88 brought · 27 players
Brought to game
88
Ever drawn
28
Reached battlefield
23
Still on board at game end
11

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.3pp

Players who cast this card win 35% of the time (n=21) , vs 15% when it never left the library (n=54).

Observed gap +19.2pp; 95% confidence interval -2.3pp to +40.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
9%
T1
22%
T2
9%
T3
9%
T4
17%
T5
30%
T6-9
4%
T10+
Median 5 P25 2 · P75 7 · max 10
On curve 30% (5 / 23 cast on T2) Cast same turn as drawn 38%
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.