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Bladewing, Deathless Tyrant card art
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Bladewing, Deathless Tyrant

{5} {B} {R} · Legendary Creature — Dragon Skeleton · Dominaria United Commander (DMC)
Times Brought
171
Decks Running
68
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Bladewing, Deathless Tyrant card

Bladewing, Deathless Tyrant

{5} {B} {R}
Legendary Creature — Dragon Skeleton
Flying, haste Whenever Bladewing deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.
6 / 6
Dominaria United Commander (DMC) · Rare · Illustrated by Antonio José Manzanedo

Final zone distribution

41 instances
22.0%
Battlefield
31.7%
Graveyard
7.3%
Exile
39.0%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

171 brought · 64 players
Brought to game
171
Ever drawn
36
Reached battlefield
20
Still on board at game end
9

Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -30.2pp

Players who cast this card win 13% of the time (n=15) , vs 31% when it never left the library (n=93).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -17.6pp; 95% confidence interval -30.2pp to -5.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
0%
T1
0%
T2
0%
T3
11%
T4
25%
T5
57%
T6-9
7%
T10+
Median 7.0 P25 5 · P75 8 · max 11
On curve 61% (5 / 28 cast on T7)

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.