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Blazing Crescendo card art
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Blazing Crescendo

{1} {R} · Instant · Marvel Super Heroes (MSH)
0%
Decklist Inclusion
Times Brought
172
Decks Running
89
In Decks
619
Decklist Inclusion
0%
Format
Card text
Blazing Crescendo card

Blazing Crescendo

{1} {R}
Instant
Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card.
Marvel Super Heroes (MSH) · Common · Illustrated by Pauline Voss

Final zone distribution

44 instances
2.3%
Library
9.1%
Battlefield
54.5%
Graveyard
15.9%
Exile

The "good card" funnel

172 brought · 87 players
Brought to game
172
Ever drawn
37
Reached battlefield
28
Still on board at game end
4
≥ -19.1pp

Players who cast this card win 24% of the time (n=25) , vs 26% when it never left the library (n=109).

Observed gap -1.6pp; 95% confidence interval -19.1pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
0%
T1
0%
T2
7%
T3
7%
T4
21%
T5
50%
T6-9
14%
T10+
Median 7.0 P25 5 · P75 8 · max 14
On curve 0% (0 / 28 cast on T2) Cast same turn as drawn 46%
28 of 100 times cast 28%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.