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Part of Commander Legends: Battle for Baldur's Gate
Card Preview
Blighted Woodland
Land
·
Commander Legends: Battle for Baldur's Gate (CLB)
2%
Decklist Inclusion
Times Brought
236
Decks Running
120
In Decks
1276
Decklist Inclusion
2%
Format
Final zone distribution
56 instances50.0%
Battlefield
35.7%
Graveyard
1.8%
Exile
12.5%
Hand
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
14 decks
-
2
Tifa Lockhart
4 decks
-
3
Zaxara, the Exemplary
4 decks
-
4
Kathril, Aspect Warper
3 decks
-
5
Korvold, Fae-Cursed King
3 decks
-
6
Lumra, Bellow of the Woods
3 decks
-
7
Arahbo, Roar of the World
2 decks
-
8
Azusa, Lost but Seeking
2 decks
-
9
Gilanra, Caller of Wirewood
2 decks
-
10
Gishath, Sun's Avatar
2 decks
The "good card" funnel
237 brought · 104 playersBrought to game
237
Ever drawn
53
Reached battlefield
46
Still on board at game end
28
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.0pp
Players who cast this card win 28% of the time (n=45) , vs 21% when it never left the library (n=169).
Observed gap +7.4pp; 95% confidence interval -6.0pp to +20.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
11%
T1
9%
T2
13%
T3
15%
T4
9%
T5
35%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
14
Cast same turn as drawn
44%
46 of 100 times cast
46%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.