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Part of Commander Legends: Battle for Baldur's Gate
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Live Play Data
Blighted Woodland
Land
·
Commander Legends: Battle for Baldur's Gate (CLB)
3%
Live Inclusion
Times Brought
1562
Decks Running
712
Median Cast Turn
5
Drawn → Played
80%
Format
First-cast turn
n=307
11%
T1
9%
T2
12%
T3
14%
T4
14%
T5
30%
T6-9
9%
T10+
Median
5
P25
3
· P75
7
· max
15
Cast same turn as drawn
47%
The "good card" funnel
1563 brought · 621 playersBrought to game
1563
Ever drawn
382
Reached battlefield
307
Still on board at game end
188
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.2pp
Players who cast this card win 27% of the time (n=282) , vs 21% when it never left the library (n=999).
When players drew this card but left it in hand, they won 34% (n=70).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.7pp; 95% confidence interval +0.2pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
422 instances1.9%
Library
44.5%
Battlefield
37.0%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
60 decks
-
2
Tifa Lockhart
20 decks
-
3
Adrix and Nev, Twincasters
17 decks
-
4
Arahbo, Roar of the World
16 decks
-
5
Bristly Bill, Spine Sower
16 decks
-
6
Leinore, Autumn Sovereign
16 decks
-
7
Lord Windgrace
16 decks
-
8
Kathril, Aspect Warper
15 decks
-
9
Omnath, Locus of Rage
15 decks
-
10
Faldorn, Dread Wolf Herald
12 decks
Card text
Blighted Woodland
Land
Commander Legends: Battle for Baldur's Gate (CLB)
·
Uncommon
·
Illustrated by Jason Felix
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.