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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Blood Money
1%
Live Inclusion
Times Brought
489
Decks Running
226
Median Cast Turn
7.0
Drawn → Played
50%
Format
First-cast turn
n=54
0%
T1
0%
T2
0%
T3
2%
T4
11%
T5
70%
T6-9
17%
T10+
Median
7.0
P25
6
· P75
8
· max
14
On curve
56%
(12 / 54 cast on T7)
Cast same turn as drawn
20%
The "good card" funnel
489 brought · 217 playersBrought to game
489
Ever drawn
107
Reached battlefield
54
Still on board at game end
8
≥ -6.2pp
Players who cast this card win 28% of the time (n=49) , vs 21% when it never left the library (n=333).
When players drew this card but left it in hand, they won 22% (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval -6.2pp to +19.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
114 instances3.5%
Library
7.0%
Battlefield
40.4%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Admiral Brass, Unsinkable
20 decks
-
2
Edward Kenway
20 decks
-
3
Vihaan, Goldwaker
20 decks
-
4
Shadow the Hedgehog
12 decks
-
5
Mr. House, President and CEO
10 decks
-
6
Korvold, Fae-Cursed King
7 decks
-
7
Evereth, Viceroy of Plunder
6 decks
-
8
Vazi, Keen Negotiator
6 decks
-
9
Smaug the Impenetrable
5 decks
-
10
Admiral Beckett Brass
4 decks
Card text
Blood Money
Sorcery
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
The Lost Caverns of Ixalan Commander (LCC)
·
Mythic
·
Illustrated by Inka Schulz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.