collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Blood Money card art
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Blood Money

{5} {B} {B} · Sorcery · The Lost Caverns of Ixalan Commander (LCC)
1%
Decklist Inclusion
Times Brought
310
Decks Running
161
In Decks
1118
Decklist Inclusion
1%
Format
Card text
Blood Money card

Blood Money

{5} {B} {B}
Sorcery
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
The Lost Caverns of Ixalan Commander (LCC) · Mythic · Illustrated by Inka Schulz

Final zone distribution

66 instances
3.0%
Library
9.1%
Battlefield
37.9%
Graveyard
10.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

310 brought · 155 players
Brought to game
310
Ever drawn
62
Reached battlefield
30
Still on board at game end
6
≥ -15.1pp

Players who cast this card win 21% of the time (n=28) , vs 21% when it never left the library (n=215).

When players drew this card but left it in hand, they won 32% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +0.0pp; 95% confidence interval -15.1pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=30
0%
T1
0%
T2
0%
T3
0%
T4
7%
T5
67%
T6-9
27%
T10+
Median 8.0 P25 7 · P75 10 · max 14
On curve 40% (5 / 30 cast on T7) Cast same turn as drawn 14%
30 of 100 times cast 30%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.