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Part of Commander Legends: Battle for Baldur's Gate
·
Creature — Elf Berserker
·
Double Masters 2022 (2X2)
Card Preview
Bloodbraid Elf
0%
Decklist Inclusion
Times Brought
93
Decks Running
63
In Decks
475
Decklist Inclusion
0%
Format
Card text
Bloodbraid Elf
Creature — Elf Berserker
Haste (This creature can attack and
as soon as it comes under your control.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
3 / 2
Double Masters 2022 (2X2)
·
Uncommon
·
Illustrated by Raymond Swanland
Final zone distribution
36 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Averna, the Chaos Bloom
16 decks
-
2
Yidris, Maelstrom Wielder
13 decks
-
3
Disa the Restless
8 decks
-
4
Faldorn, Dread Wolf Herald
8 decks
-
5
Maelstrom Wanderer
5 decks
-
6
Aragorn, the Uniter
2 decks
-
7
Voja, Jaws of the Conclave
2 decks
-
8
Ashaya's Enduring Bond
1 decks
-
9
Durnan of the Yawning Portal
1 decks
-
10
Eshki, Temur's Roar
1 decks
The "good card" funnel
93 brought · 64 playersBrought to game
93
Ever drawn
34
Reached battlefield
24
Still on board at game end
15
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.2pp
Players who cast this card win 43% of the time (n=22) , vs 21% when it never left the library (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.5pp; 95% confidence interval -1.2pp to +46.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
4%
T3
8%
T4
17%
T5
58%
T6-9
13%
T10+
Median
6.0
P25
5
· P75
8
· max
11
On curve
13%
(2 / 24 cast on T4)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.