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Bloodforged Battle-Axe card art
Live Play Data

Bloodforged Battle-Axe

{1} · Artifact — Equipment · March of the Machine Commander (MOC)
1%
Live Inclusion
Times Brought
927
Decks Running
496
Median Cast Turn
5
Drawn → Played
86%
Format

First-cast turn

n=191
18%
T1
10%
T2
11%
T3
10%
T4
15%
T5
31%
T6-9
4%
T10+
Median 5 P25 2 · P75 6 · max 13
On curve 18% (35 / 191 cast on T1) Cast same turn as drawn 63%

The "good card" funnel

927 brought · 447 players
Brought to game
927
Ever drawn
223
Reached battlefield
191
Still on board at game end
166

Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.1pp

Players who cast this card win 25% of the time (n=174) , vs 22% when it never left the library (n=578).

When players drew this card but left it in hand, they won 18% (n=30).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.7pp; 95% confidence interval -4.1pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

247 instances
1.2%
Library
67.2%
Battlefield
16.6%
Graveyard
4.0%
Exile

Commanders that played this card

in tracked games
Card text
Bloodforged Battle-Axe card

Bloodforged Battle-Axe

{1}
Artifact — Equipment
Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment. Equip {2}
March of the Machine Commander (MOC) · Rare · Illustrated by Alayna Danner

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.