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Part of Fallout
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Artifact — Equipment
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March of the Machine Commander (MOC)
Card Preview
Bloodforged Battle-Axe
Times Brought
259
Decks Running
144
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Bloodforged Battle-Axe
Artifact — Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip 
March of the Machine Commander (MOC)
·
Rare
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Illustrated by Alayna Danner
Final zone distribution
44 instances4.5%
Library
81.8%
Battlefield
4.5%
Graveyard
2.3%
Exile
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
24 decks
-
2
Thorin, King of Durin's Folk
12 decks
-
3
Arahbo, Roar of the World
6 decks
-
4
Rograkh, Son of Rohgahh
6 decks
-
5
Cloud, Ex-SOLDIER
5 decks
-
6
Dáin of the Ancient Halls
5 decks
-
7
Ekthi, Contaminator Priest
4 decks
-
8
Kotis, the Fangkeeper
4 decks
-
9
Nahiri, Forged in Fury
4 decks
-
10
Thorin, Mountain-king
4 decks
The "good card" funnel
259 brought · 131 playersBrought to game
259
Ever drawn
41
Reached battlefield
38
Still on board at game end
36
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.9pp
Players who cast this card win 32% of the time (n=34) , vs 26% when it never left the library (n=169).
Observed gap +6.0pp; 95% confidence interval -2.9pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
24%
T1
11%
T2
5%
T3
11%
T4
16%
T5
24%
T6-9
11%
T10+
Median
4.5
P25
2
· P75
7
· max
17
On curve
24%
(9 / 38 cast on T1)
Cast same turn as drawn
66%
38 of 100 times cast
38%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.