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Bloodsoaked Champion card art
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Bloodsoaked Champion

{B} · Creature — Human Warrior · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
135
Decks Running
77
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Bloodsoaked Champion card

Bloodsoaked Champion

{B}
Creature — Human Warrior
This creature can't block. Raid — {1}{B}: Return this card from your graveyard to the battlefield. Activate only if you attacked this turn.
2 / 1
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Aaron Miller

Final zone distribution

31 instances
6.5%
Library
29.0%
Battlefield
38.7%
Graveyard
9.7%
Exile

The "good card" funnel

135 brought · 79 players
Brought to game
135
Ever drawn
29
Reached battlefield
21
Still on board at game end
9

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -18.5pp

Players who cast this card win 24% of the time (n=17) , vs 28% when it never left the library (n=60).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.8pp; 95% confidence interval -18.5pp to +8.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=21
52%
T1
10%
T2
10%
T3
0%
T4
0%
T5
19%
T6-9
10%
T10+
Median 1 P25 1 · P75 6 · max 18
On curve 52% (11 / 21 cast on T1) Cast same turn as drawn 71%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.