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Part of Modern Horizons 3
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#16 in Rakdos Commander Staples
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Bloodsoaked Insight // Sanguine Morass
Sorcery // Land
·
Modern Horizons 3 (MH3)
1%
Decklist Inclusion
Times Brought
173
Decks Running
91
In Decks
684
Decklist Inclusion
1%
Format
Card text
Bloodsoaked Insight
Sorcery
This spell costs
less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Sanguine Morass
Land
This land enters tapped.
: Add
or
.
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by David Álvarez
Final zone distribution
44 instances6.8%
Library
50.0%
Battlefield
20.5%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
15 decks
-
2
Deadpool, Trading Card
6 decks
-
3
Fire Lord Zuko
4 decks
-
4
Rakdos, Lord of Riots
4 decks
-
5
Valgavoth, Harrower of Souls
4 decks
-
6
Prosper, Tome-Bound
3 decks
-
7
Rograkh, Son of Rohgahh
3 decks
-
8
Strefan, Maurer Progenitor
3 decks
-
9
Don Andres, the Renegade
2 decks
-
10
Gev, Scaled Scorch
2 decks
The "good card" funnel
173 brought · 82 playersBrought to game
173
Ever drawn
40
Reached battlefield
32
Still on board at game end
22
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.9pp
Players who cast this card win 36% of the time (n=31) , vs 35% when it never left the library (n=114).
Observed gap +1.5pp; 95% confidence interval -16.9pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
28%
T1
6%
T2
6%
T3
19%
T4
9%
T5
25%
T6-9
6%
T10+
Median
4.0
P25
1
· P75
6
· max
11
On curve
88%
(3 / 32 cast on T7)
Cast same turn as drawn
53%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.